Escape the Goblin Realm

You and your friends have been transported to a fantastic realm. How did you get there?

  1. Mysterious rollercoaster

  2. Lost in a bazaar

  3. Through the back of the garage

  4. Pulled into a lake

  5. Sucked into a book

  6. Through a dark forest

You were gifted a special item from a strange wizard.

  1. Sword of Light: burns away evil darkness

  2. Titan Shield: nothing can break it except magic.

  3. Circlet of Transformation: turns your face into one you’ve previously seen.

  4. Spider Boots: you can climb sheer surfaces.

  5. Cloak of Phasing: you melt through non-magical barriers.

  6. Dagger of Cloning: you create an illusory duplicate of yourself.

What kind of kid were you in the real world?

  1. Preppy

  2. Nerdy

  3. Athlete

  4. Popular

  5. Suck-up

  6. Aloof

What’s your party sidekick?

  1. Baby unicorn: can heal harm.

  2. Fire elemental: sets fire to stuff

  3. Little griffin: can pick up a teen in its claws

  4. Shadow: can stay out of sight

  5. Mechanical owl: can sense magic

  6. Witch cat: creates clouds of darkness.

You have 2 stats: Mental & Physical. Split 4 points between them.

When you want to do sonething where failure is interesting roll d6 + stat. On a 6+ you succeed.

If you get hit, lose a stat point. At 0 points you’re out of action. Heal 2 points per night rest.

Monsters have stats like you. Goblins have Physical 1 and Mental 0. Dragons have Physical 4 and Mental 4.

It’s nigh impossible to escape the goblin realm.